1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.



Godmodding, Metagaming And Powerplaying

Discussion in 'Administrator & Staff Guides' started by Jewelclaw, Mar 6, 2012.

  1. Online

    And I'm Javert Official Inspector of the 'D

    • Rapid Reviewer
    Member Since:
    Jun 25, 2010
    Total Posts:
    3,158
    Likes Received:
    1,394
    Gender:
    Female
    Location:
    Northern California
    • Awards
    Godmodding, Metagaming and Powerplaying
    What They Are and How to Avoid Them
    A Documentation by Jewelclaw of the RPG-D

    Rules against godmodding, metagaming and powerplaying are likely some of the most common rules to be instituted onto RP boards, yet very rarely do they appear to be described in a fashion other than 'Don't to this, because it is bad', or when they are described they are contradictory and confusing. This guide aims to clarify the three terms in the simplest way possible in order to enhance the role playing experience.
    Godmodding
    Godmodding in its simplest terms is controlling another player's character without their permission. By imposing your will on their character without their permission, you are gaining 'godlike' or 'divine' powers, hence the origin of the term. Godmodding can be as basic stating that a character is holding a drink in their hand at a party, or mentioning a type of clothing a character is wearing. It can also include actions, such as Character A swinging a punch and breaking Character B's nose. In this scenario there was not any opportunity for Character B's player to respond to the action, maybe their character dodged the punch entirely or got a black eye instead, perhaps it hit but not strong enough to actually break their nose. By stating the end result of the action, the player of Character A is removing the ability of Character B's player to contribute to both the scene and the mood of the thread.

    Avoiding godmodding is rather simple, the easiest way to do so is to leave an opening for the other player to respond to. For example this Shaking her head, Jane frowned at Steve, clearly disgusted by him. "You've had enough, you drunk," she snapped as she reached out and snatched the glass out of his hand. could easy be changed to this Shaking her head, Jane frowned at Steve, clearly disgusted by him. "You've had enough, you drunk," she snapped as she reached out, intending to snatch the glass out of his hand. Only a few words were changed, yet the second one isn't godmodding because it gives Steve's player the chance to respond and decide what happens next.

    The most important thing to keep in mind when trying to avoid godmodding is to give the other player the chance to respond to the action.
    Metagaming
    The easiest of the three to define, though likely the hardest to avoid is metagaming. This term comes from the Greek word meta meaning 'about' or 'beyond'. Hence to metagame would be playing with knowledge beyond the scope of the present game, plot, or scene. This knowledge can be gained various ways, either through historical research, threads that occur at a time later than the one that is currently being worked on, informational topics posted on the board itself, or chatting with other players about their characters and gaining knowledge about them, as well as other ways.

    Unless the board administration keeps every single detail of the plot under wraps and does not let it progress to the next major event until all the past threads are complete so the board can move forward together, all roleplayers are at some point privy to information as the player that realistically their character would not yet know in game. This could be as simple as commenting on a pregnancy that isn't common knowledge/announced to the public yet, or having a character be angry that their partner was having a clandestine affair, all the way to having a character avoid going on a mission that ended in failure despite hopes in the beginning it would be successful.

    The most important thing to keep in mind to avoid metagaming is that just because you the player know something, doesn't mean your character will.
    Powerplaying
    Powerplaying is when a player manipulates their character's abilities, powers or skills so that their character always has an advantage in the situation. This could be as simple as always knowing the best spell, or having a black belt in every type of martial art known to man. Powerplaying is most often confused with godmodding, and while the two are quite close, the difference between them is that godmodding is more controlling the other players character, while powerplaying is focused on your own character and manipulating the scene through them.

    Any experienced RPer will tell you that the most believable characters have strengths and weaknesses, and if they don't then they face the dreaded title of Mary/Gary Stu. No character can ever be the fastest/strongest/bravest/smartest/whateverest all the time, and saying they are is powerplaying. This is most often found in battle threads and physical contests when it is often left to the player to determine the effectiveness of attacks and extent of damage given. No one wants to play with a a character that always wins! No matter how awesome your character may be, there will always be one out there that is better.

    The most important thing to remember when trying to avoid powerplaying is keeping in mind that no one is immortal, and they all have weaknesses, as well as keeping the bounds of reason in mind.
    Conclusion
    Avoiding godmodding, metagaming and powerplaying is far simpler than it sounds, the easiest way is when in doubt ask the other player. Remember the saying about assuming things, 'it makes an ass out of u and me'. It doesn't take more than a second to zip them a PM and see what they thing about the action you're planning. This will prevent confusion and will prevent any hurt feelings that may arise from one player 'controlling' another players character. Also, remember to give an out. Never post with a definitive action, always give the other person the opportunity to decide if they want the action to be complete by using words like 'attempt', 'try', etc. By following these simple steps you'll be able to avoid the most common pit falls of RPing.



    Code: Select
    [center][b][font=georgia][SIZE=6]Godmodding, Metagaming and Powerplaying[/SIZE][/font][/b][/center][center][b][font=georgia][SIZE=5]What They Are and How to Avoid Them[/SIZE][/font][/b][/center][center][b][font=Georgia][size=3]A Documentation by [url=http://www.rpg-directory.com/index.php?/user/25611-jewelclaw/]Jewelclaw of the RPG-D[/url][/size][/font][/b][/center]
    
    Rules against godmodding, metagaming and powerplaying are likely some of the most common rules to be instituted onto RP boards, yet very rarely do they appear to be described in a fashion other than 'Don't to this, because it is bad', or when they are described they are contradictory and confusing. This guide aims to clarify the three terms in the simplest way possible in order to enhance the role playing experience.
    [center][b][font=georgia][SIZE=5]Godmodding[/SIZE][/font][/b][/center]Godmodding in its simplest terms is controlling another player's character without their permission. By imposing your will on their character without their permission, you are gaining 'godlike' or 'divine' powers, hence the origin of the term. Godmodding can be as basic stating that a character is holding a drink in their hand at a party, or mentioning a type of clothing a character is wearing. It can also include actions, such as Character A swinging a punch and breaking Character B's nose. In this scenario there was not any opportunity for Character B's player to respond to the action, maybe their character dodged the punch entirely or got a black eye instead, perhaps it hit but not strong enough to actually break their nose. By stating the end result of the action, the player of Character A is removing the ability of Character B's player to contribute to both the scene and the mood of the thread.
    
    Avoiding godmodding is rather simple, the easiest way to do so is to leave an opening for the other player to respond to. For example this [i]Shaking her head, Jane frowned at Steve, clearly disgusted by him. "You've had enough, you drunk," she snapped as she reached out and snatched the glass out of his hand.[/i] could easy be changed to this [i]Shaking her head, Jane frowned at Steve, clearly disgusted by him. "You've had enough, you drunk," she snapped as she reached out, intending to snatch the glass out of his hand.[/i] Only a few words were changed, yet the second one isn't godmodding because it gives Steve's player the chance to respond and decide what happens next. 
    
    The most important thing to keep in mind when trying to avoid godmodding is to give the other player the chance to respond to the action.
    [center][b][font=georgia][SIZE=5]Metagaming[/SIZE][/font][/b][/center]The easiest of the three to define, though likely the hardest to avoid is [i]metagaming[/i]. This term comes from the Greek word [i]meta[/i] meaning 'about' or 'beyond'. Hence [i]to metagame[/i] would be playing with knowledge beyond the scope of the present game, plot, or scene. This knowledge can be gained various ways, either through historical research, threads that occur at a time later than the one that is currently being worked on, informational topics posted on the board itself, or chatting with other players about their characters and gaining knowledge about them, as well as other ways.
    
    Unless the board administration keeps every single detail of the plot under wraps and does not let it progress to the next major event until all the past threads are complete so the board can move forward together, all roleplayers are at some point privy to information as the [i]player[/i] that realistically their [i]character[/i] would not yet know [i]in game[/i]. This could be as simple as commenting on a pregnancy that isn't common knowledge/announced to the public yet, or having a character be angry that their partner was having a clandestine affair, all the way to having a character avoid going on a mission that ended in failure despite hopes in the beginning it would be successful.
    
    The most important thing to keep in mind to avoid metagaming is that just because you the player know something, doesn't mean your character will.
    [center][b][font=georgia][SIZE=5]Powerplaying[/SIZE][/font][/b][/center]Powerplaying is when a player manipulates their character's abilities, powers or skills so that their character always has an advantage in the situation. This could be as simple as always knowing the best spell, or having a black belt in every type of martial art known to man. Powerplaying is most often confused with godmodding, and while the two are quite close, the difference between them is that godmodding is more controlling the other players character, while powerplaying is focused on your own character and manipulating the scene through them.
    
    Any experienced RPer will tell you that the most believable characters have strengths and weaknesses, and if they don't then they face the dreaded title of Mary/Gary Stu. No character can ever be the fastest/strongest/bravest/smartest/whateverest all the time, and saying they are is powerplaying. This is most often found in battle threads and physical contests when it is often left to the player to determine the effectiveness of attacks and extent of damage given. No one wants to play with a a character that always wins! No matter how awesome your character may be, there will [i]always[/i] be one out there that is better.
    
    The most important thing to remember when trying to avoid powerplaying is keeping in mind that no one is immortal, and they all have weaknesses, as well as keeping the bounds of reason in mind.
    [center][b][font=georgia][SIZE=5]Conclusion[/SIZE][/font][/b][/center]Avoiding godmodding, metagaming and powerplaying is far simpler than it sounds, the easiest way is when in doubt ask the other player. Remember the saying about assuming things, 'it makes an ass out of u and me'. It doesn't take more than a second to zip them a PM and see what they thing about the action you're planning. This will prevent confusion and will prevent any hurt feelings that may arise from one player 'controlling' another players character. Also, remember to give an out. Never post with a definitive action, always give the other person the opportunity to decide if they want the action to be complete by using words like 'attempt', 'try', etc. By following these simple steps you'll be able to avoid the most common pit falls of RPing.
    
    Solitude, Monee, Psylocke and 7 others like this.
  2. Online

    Elenitsa a seadog looking for new crewmates

    • 'D Contributor
    • Community Devoted
    Member Since:
    Aug 3, 2009
    Total Posts:
    4,936
    Likes Received:
    3,904
    Gender:
    Female
    Location:
    Bucharest, Romania
    • Awards
    Posting it on my site, thanks!
    1 people like this.
  3. Online

    And I'm Javert Official Inspector of the 'D

    • Rapid Reviewer
    Member Since:
    Jun 25, 2010
    Total Posts:
    3,158
    Likes Received:
    1,394
    Gender:
    Female
    Location:
    Northern California
    • Awards
    Glad you like it!
    2 people like this.
  4. Offline

    Kitty5roses Member

    Member Since:
    Jun 30, 2008
    Total Posts:
    655
    Likes Received:
    50
    Gender:
    Female
    Location:
    Australia
    • Awards
    Excellent doc, posting on my site, thanks!
  5. Online

    And I'm Javert Official Inspector of the 'D

    • Rapid Reviewer
    Member Since:
    Jun 25, 2010
    Total Posts:
    3,158
    Likes Received:
    1,394
    Gender:
    Female
    Location:
    Northern California
    • Awards
    I'm glad you like it!
  6. Online

    The Domster Hatty, Des, and Elijah's love interest

    Member Since:
    Oct 23, 2010
    Total Posts:
    3,452
    Likes Received:
    2,270
    Gender:
    Male
    Location:
    Wherever the cute animals are
    • Awards
    ACCEPTED ADMIN & STAFF GUIDE
    THANK YOU FOR YOUR SUBMISSION!
    Thank you for submitting to our documentations center and for helping staff learn how to work with their board of choice! Keep up the great work and we look forward to seeing more documentations from you.
  7. Online

    And I'm Javert Official Inspector of the 'D

    • Rapid Reviewer
    Member Since:
    Jun 25, 2010
    Total Posts:
    3,158
    Likes Received:
    1,394
    Gender:
    Female
    Location:
    Northern California
    • Awards
    Fixed a typo or two and tinkered with the wording a bit, just a heads up.
  8. Offline

    Derek Barona Member

    Member Since:
    May 14, 2012
    Total Posts:
    40
    Likes Received:
    37
    Gender:
    Male
    One of my staff members is doing a retooling of the rules this week, I'll send this his way and see if it helps him out any, thank you.
  9. Offline

    MizzNaaa Member

    Member Since:
    Aug 12, 2011
    Total Posts:
    50
    Likes Received:
    15
    Gender:
    Female
    Posting it on my site as well! Thank you so much!
  10. Online

    And I'm Javert Official Inspector of the 'D

    • Rapid Reviewer
    Member Since:
    Jun 25, 2010
    Total Posts:
    3,158
    Likes Received:
    1,394
    Gender:
    Female
    Location:
    Northern California
    • Awards
    You're very welcome :)
  11. Offline

    Quintessentially Queen of Chaos

    Member Since:
    Sep 12, 2012
    Total Posts:
    314
    Likes Received:
    509
    Gender:
    Female
    Location:
    East Coast of the USA~
    So totally want to post this on my up-and-coming site. Talking to the other admin about it! This is great!
  12. Offline

    KilaNeko Member

    Member Since:
    Jul 22, 2012
    Total Posts:
    30
    Likes Received:
    6
    Gender:
    Female
    Location:
    Alberta Canada
    Posted this on my site. Well written. Thanks for sharing.
  13. Offline

    Psylocke That one odd family member....

    Member Since:
    May 27, 2011
    Total Posts:
    674
    Likes Received:
    823
    Gender:
    Female
    Location:
    Ohio
    • Awards
    Excellent document! Posted it on my site! Thank you!
  14. Online

    And I'm Javert Official Inspector of the 'D

    • Rapid Reviewer
    Member Since:
    Jun 25, 2010
    Total Posts:
    3,158
    Likes Received:
    1,394
    Gender:
    Female
    Location:
    Northern California
    • Awards
    Thanks guys! I'm so glad you've found it helpful :D
  15. Offline

    milanthia Member

    Member Since:
    Mar 29, 2011
    Total Posts:
    27
    Likes Received:
    1
    I've posted this on my site here because I think it's awesome.
  16. Offline

    Caliope Member

    Member Since:
    Jul 7, 2011
    Total Posts:
    297
    Likes Received:
    195
    Gender:
    Female
    Location:
    Adelaide, Australia
    I actually have this on both of my sites. Great Document.
  17. Online

    And I'm Javert Official Inspector of the 'D

    • Rapid Reviewer
    Member Since:
    Jun 25, 2010
    Total Posts:
    3,158
    Likes Received:
    1,394
    Gender:
    Female
    Location:
    Northern California
    • Awards
    I'm glad you all like it so much :D
  18. Offline

    xRelashio Emily

    Member Since:
    Jul 2, 2012
    Total Posts:
    146
    Likes Received:
    59
    Gender:
    Female
    Location:
    Texas
    This is totally going up on Relashio! We have had issues with what godmodding is and you have described it so perfectly! Thank you so much for typing this out! :)
  19. Online

    And I'm Javert Official Inspector of the 'D

    • Rapid Reviewer
    Member Since:
    Jun 25, 2010
    Total Posts:
    3,158
    Likes Received:
    1,394
    Gender:
    Female
    Location:
    Northern California
    • Awards
    No problem! I'm happy you can use it :D
  20. Offline

    amy j Member

    Member Since:
    Feb 11, 2013
    Total Posts:
    19
    Likes Received:
    0
    Gender:
    Female
    this is really helpful for new players!

Share This Page