THIS IS A ROUGH OUTLINE!! So my friend and I have this idea of an RPG that is set in a postmortem world, similar to the book "Elsewhere" by Gabrielle Zevin. It would be set in a city, though we are not sure to have the city in a modern setting or have the city be a collection of periodical locations, such as there would be a castle, skyscrapers, thatch houses, teepees, etc! This city would be where people go after they die, but at first they have no recollection of the life they lived before or the fact that they are ‘dead’ to begin with. There would be people from all different eras, like a Pharaoh from Egypt to a soldier from the French Revolution to someone who just died in a car accident. People relive their deaths at a random time, so the Pharaoh could technically not relive his death until 2000 years later. When someone relives their death they are visited by a group of people who decide their ‘fate’ so to speak. If someone is judged worthy enough they can continue to ‘live’ in this world until it comes time for them to be rebirthed once more into the real world but if they are not judged worthy they are killed permanently so they cannot be rebirthed. Regardless, after having relived your death you would be susceptible to being killed in this world, though no one knows what truly happens when that happens; whether or not you get reborn into the real world. The site wouldn’t be focused on the reliving/birth part because we can’t go around killing characters that relive their births but it would be more player driven with how each character copes with what happens in this afterlife. The main plot would be about how a character has figured out how to trigger someone to relieve their death and thus being able to prevent his own, keeping him ‘immortal’ so to speak. Would this appeal to anyone? Obviously things would be fleshed out more but since we just got the idea today, I figured I would appeal to everyone on RPG-D and see what they thought of the general idea! Any thoughts and inputs are greatly appreciated!