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Title: My Rules - I Hate Them.


Z.R. - June 15, 2008 08:09 PM (GMT)
Ever had this little issue?
You type up rules and stare at them for hours and hate them. Because they're either too long and intimidating, or too short and vague. I always miss rules and I'm always worried someone will be scared away because there aren't rules that answer their questions or there's too many rules and it'll make them think we're strict.

On my site I have quite a few rules. It's a semi realistic wolf RP. I'm really not sure if they even make sense 'cause I've been too scared to read over them 'cause I know I'll want to redo the whole thing.
So will you read over them for me and tell me what you think? :pink:

This is a direct copy/paste of my whole rules page:


QUOTE
All rules must be followed by members and staff alike. If you see anyone breaking the rules and it hasn't already been dealt with please kindly inform an admin or the appropriate staff member.

The rules have been split into smaller groups for easeier reading. If you have any questions regarding the rules please refer to the FAQ or ask an admin.

Table of Contents

      i. Forum Etiquette
      ii. Creating a Character
      iii. 'Etcetera' Characters
      iv. General Wolf Rules
      v. Hunting
      vi. Mating/Puppies







Forum Etiquitte

      i. Respect is of utmost importance. Do not flame, insult or slander any member of the forum. Drama queens who pick fights will also not be tolerated.
      ii. Theft of any kind will result in a ban. It will never be tolerated. This includes taking names, portions of profiles, small or large images, HTML/css or anything that was created by our staff or members.
      iii. Try not to double post. This means do not post and then post again after yourself. The only times this is allowed is in note to self threads and table testing threads.
      iv. If you have any problems with a specific member please contact an admin so something can be worked out. Do not involve other members of the forum or unrelated staff members.

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Creating a Character

      i. We are a semi realistic forum. Keep in mind that multicolored wolves always outnumber solid wolves. Green and blue eyes are currently banned as they are seen as unrealistic. Blue is allowed in 25% wolf/husky, wolf/malamute hybrids only.
      ii. Follow the information we provide on the species allowed. It may not be 100% realistic, but in the world in which this site is set it is fact.
      iii. Keep in mind that we are not set in real time or real place. The Abyss is a fictional canadian wilderness. Therefore, certain aspects of the landscape and wildlife will be unrealistic. However, if you role play particular species you still need a realistic history. No human experimentation or anything of the like that would not otherwise be happening in the current day and age.
      iv. Age is very important. If you make a pup be aware of the breeding seasons of each wolf and the current season on site. Pups will not survive on their own in any species if they are under 9 months of age.
      v. When it comes to making species that are not wolves you must contact and speak with an admin. Your first character will never be a non-wolf character! You must prove your activity first.
      vi. There is a TWO chacter per person limitation. Additional characters may be requested. Whether you may have an additional character or not depends heavily on your activity with all your current characters.

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'Etcetera' Characters

      i. As said in ii-v, your first character will never be an Etcetera character.
      ii. Special rules will be set out for each of these characters on a character by character basis. They all must be realistic for a Canadian wilderness, however. All basic rules - including post length - still apply.

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General Wolf Rules

      i. Wolves are expected to act realistic. However, love and the like may be based more on emotion than instinct. This isn't realistic but it does add drama.
      ii. Wolves can't cry. They can whimper, yelp, whine but they cannot physically cry.
      iii. Wolf claws are not sharp. They can dig but they cannot climb trees, scratch eyes out, etc.
      iv. Wolves in a pack should submit and respect those above them. Not doing so can result in vicious reprimand.
      v. Requesting ranks is almost frowned upon. Once a wolf is accepted it is accepted with the highest available rank. If it would like to get up higher it must challenge for that spot.
      vi. Rank bumps will be made every so often, bumping up characters to fill empty higher ranks.
      vii. Fights do not need to be watched by another wolf. Death should be a very rare occurence; the goal is to make the adversary submit. One full dodge is allowed per fight. If no winner can be worked out the administration will decide.
      viii. All ranks are challengeable. Only the alpha pair is a mated rank. The role player of the alpha character would prefer no one challenges him at this time due to plot reasons, however if you're interested in doing this feel free to PM the alpha account and discuss.

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Hunting

      i. Pack hunts may occur but they will be rare as they do take a long time to finish and people don't always like them. Small hunts with groups can be worked out in the group. Anyone can powerplay prey.
      ii. Wolves cannot bring down large prey on their own. This can happen but it's very rare. No large take downs without a small group of three or more.
      iii. Try to keep hunting somewhat realistic. We do have information available on the website.

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Mating/Puppies

      i. Any pair who wishes to become mates must seek permission of the alpha pair. If they do not it could mean exile.
      ii. Any mated pair wishing to have puppies must seek permission of the alpha pair or risk themselves and their offspring being killed.
      iii. No graphic mating in the forum or live chat.
      iv. Pups are subject to death at the discretion of the administration team.
      v. The admins will decide the number of, gender and vague appearance of the pups. When it is mating season an announcement will be posted for players to apply for pups. Some litters may be still born.
      vi. It is up to the parents to find role players for the puppies born. Any pup without a role player by six months will be deemed dead.
      vii. Pup ages and development should follow the chart that we provide. Updates will be posted periodically on where they ought to be developmentally.

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I thank anyone who takes the time to actually read this runon ramble of boring <3

pathogenicoma - June 15, 2008 09:29 PM (GMT)
I would suggest a spell and grammar check. There is an error right in the beginning (which doesn't look good) and one of your "Canada/Canadian"s is not capt'.

QUOTE
Requesting ranks is almost frowned upon.


That doesn't really make sense. Something should either be frowned upon, or not, otherwise it just confuses people.

I, also, personally, don't like the double posting rule. Generally, that's just common sense and doesn't really need to be in there, since it is unlikely to happen. And on an rpg, I don't think it needs to be a rule, like it might need to be on just a regular community such as RPG-D.

Also, I think you should add "other people/sites" to your no stealing rule, instead of just limiting it to your site, members and staff. Otherwise, it makes it seem like you're okay with them stealing from elsewhere and bringing it to your game.

hornstothepressbox - June 15, 2008 09:59 PM (GMT)
I think your rules actually look good, in their actual concept. But I would suggest changing "Etcetera" to "Et cetera." This is just a nit-picky grammar thing that I noticed. Others may not, but I have an eagle's eye for grammar. And I would suggest "semi-realistic" rather than "semi realistic." These are changes that don't necessarily have to be made, but it would make them a little bit easier to read.

Karmillina - June 15, 2008 10:32 PM (GMT)
Generally, i like rules as long as there aren't any silly abominations like "no powerplaying but staff can do it" or "every post you make has to be approved by a moderator". Actually, I really like your rules, they're fair and work just right.

sosoclever - June 17, 2008 04:03 PM (GMT)
I feel your pain. I worry about how strict/lax my rules are and how that affects current and potential players, too.

I think yours look pretty good, though. I noticed the same things hornstothepressbox and pathogenicoma did.

Don't be wishy-washy about requesting ranks, because then people don't know whether it's okay or not. Just lay out your rules for it and leave it at that. If you don't want people to do it, you shouldn't suggest it, even in the negative.

You've got a couple typos that should be fixed.

And adding something about no stealing from other 'sites would be good, since you felt the need to say it about stealing from your own.

Z.R. - June 19, 2008 05:38 AM (GMT)
Oooo I did limit it to my site. That's mostly 'cause I've never had an issue with people stealing from other sites to use on ours, but I've had many many many issues with people stealing from my site 3<

Thanks for all your input. I'm gonna edit them up a bit and run them through a spell checker tonight ^-^

Kitay` - June 19, 2008 11:45 PM (GMT)
Zr, you goose. I like your rules. -pokes at mine- We fail xD Good thing CD is laid back.

Anyway -points to everyone in this thread- What they said x)

antisocialist87 - June 20, 2008 12:24 AM (GMT)
Other than the small things, these rules are really very good. They add some sort of sensibility to the board, and let people know that your site is grounded in FACT, not bullshit.

vanessaray - June 21, 2008 07:24 PM (GMT)
I'm comming across the same problem. My site is up and has all of 6 rules. The bare basics. I'm hoping once I have more admin/mods I can disscuss it with them. But past no god modding and be nice what is there really to say?

If you think it's bad, don't do it?

I left the end of my rules Subject to Change. But I feel I'm still being too vauge. Is indepth rules the way to go?

pathogenicoma - June 21, 2008 08:37 PM (GMT)
I think it often depends on the game, how the rules should be laid out. Each game has different requirements and needs as far as rules (and other things informative) go.

Say you're running a highschool rpg, you really don't need a lot of rules for that, but if you have an original fantasy game, you're going to need more rules and guidelines more often than not (even if they are just in the form of what certain races/whatever can and cannot do, etc.).

wynnyelle - June 22, 2008 02:02 AM (GMT)
Looks good to me, although if you want it to be shorter, there are many places where you could eliminate unnecessary sentences. I see several that are redundant and could be removed. For instance, "Theft of any kind will result in a ban. It will never be tolerated." You don't need the second sentence; the first one says it nicely.

sosoclever - June 23, 2008 04:34 PM (GMT)
QUOTE (wynnyelle @ Jun 21 2008, 09:02 PM)
I see several that are redundant and could be removed. For instance, "Theft of any kind will result in a ban. It will never be tolerated." You don't need the second sentence; the first one says it nicely.

Unless you've had a problem with that and feel you really need to hammer it home. Sometimes roleplayers are like small children. You have to tell them five times before they quite get that you mean it. This is especially true when it's an online game, and you can't actually throw dice at the player to get their attention.

GravesAndRoses - June 24, 2008 04:14 PM (GMT)
QUOTE
Forum Etiquette

      i. Respect is of utmost importance. Do not flame, insult or slander any member of the forum. Drama queens who pick fights will also not be tolerated.
      ii. Theft of any kind will result in a ban. It will never be tolerated. This includes taking names, portions of profiles, small or large images, HTML/css or anything that was created by our staff or members.
      iii. Try not to double post. This means do not post and then post again after yourself. The only times this is allowed is in note to self threads and table testing threads.
      iv. If you have any problems with a specific member please contact an admin so something can be worked out. Do not involve other members of the forum or unrelated staff members.


First I'd run a spell check. You spelled etiquette wrong. It's difficult to take an admin or a board seriously when they don't make that effort. I'd also get rid of the Roman numerals unless stylistically it relates to your board. It'll be cleaner visually.

I'm also of the school less is more. Maybe state the rules in a simple sentences. "Drama queens who pick fights will also not be tolerated." Not really a necessary sentence.

Roxas - June 26, 2008 09:03 PM (GMT)
I think your rules look good. I agree with what other people have said about making certain rules more concise, but other than that everything seems good. I don't think it's too long or too short. Everything seems specific enough to be understood easily, but like I said, you can make some more concise.

And just to go laong with everyone else, don't forget the rule about not stealing from other sites. I know enough people have said it that you'll probably do it, so I'm just reminding you ;)

wynnyelle - June 27, 2008 02:03 AM (GMT)
QUOTE (sosoclever @ Jun 23 2008, 04:34 PM)
QUOTE (wynnyelle @ Jun 21 2008, 09:02 PM)
I see several that are redundant and could be removed. For instance, "Theft of any kind will result in a ban. It will never be tolerated." You don't need the second sentence; the first one says it nicely.

Unless you've had a problem with that and feel you really need to hammer it home. Sometimes roleplayers are like small children. You have to tell them five times before they quite get that you mean it. This is especially true when it's an online game, and you can't actually throw dice at the player to get their attention.

In my experience, if they're that dumb, writing two sentences instead of one on a topic isn't going to up their IQs any.

sosoclever - June 29, 2008 10:02 PM (GMT)
QUOTE (wynnyelle @ Jun 26 2008, 09:03 PM)
In my experience, if they're that dumb, writing two sentences instead of one on a topic isn't going to up their IQs any.

It doesn't actually work with small children, either, but I find that sometimes I can't help but give players yet another chance before sending them to their rooms for the remainder of the game. I have this insane hope that if I say it enough times, in enough different ways, eventually I'll hit on the correct combination of words to penetrate the thick fog/wall of lead that surrounds their brains.

mephieface - June 29, 2008 10:56 PM (GMT)
Honestly, I agree with what most other people ahve said.

Your rules aren't as harsh as some that are around; they set the ground rules without destroying freedom, which I have seen happen. At the same time, your rules aren't lax enough that members will take advantage and (in a worst case scenario) bring the site down.

That's my two bits, at least.




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